About Installing Karma by William Dickey:
Discounted to $1.99 from 4/10 to 4/16
The early reviews of Karma were insane. Some people emptied their bank accounts to purchase the required VR equipment. Others took the week Karma was set to release off from work. Tim Roberts took things a step further. He hadn’t been able to secure one of the coveted slots in the beta, so instead, he started to train IRL.
He hunted rats in the sewers, secretly escorted beautiful ladies down the street, chased down purse snatchers and pickpockets, and when the police refused to reward him, he thrust out a hand and shouted, “Fireball.” Nothing would stop Tim from seeing his dream of becoming a pro gamer come true.
When he first enters the game, Tim is horrified. With experience boosts, loot increases, stat-boosting talismans, overpowered AOE damage scrolls, time-saving fast travel, and instant resurrection, the monetization schemes seem endless. To the wealthy who can afford all these conveniences, the world of Karma is theirs to lord over. To everyone else, it’s a struggle to achieve anything.
Tim won’t be having any of that. Forget pay-to-win. He’s going to make all those scumbags pay-to-lose. He’s going to give them a taste of karma.
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Author Bio:
Growing up, William was the weird quiet kid in the corner who spent more time interacting with imaginary characters than actual people. Not much has changed. When he’s not inside a book, William enjoys videogames and the occasional jigsaw puzzle. As you can probably tell, he hates writing about himself, he’s far too boring of a character, so he apologizes to anyone reading this garbage paragraph.